Release 0.9.0

This commit is contained in:
2025-11-21 07:26:02 +01:00
committed by ecv
commit 472f0812e7
240 changed files with 20033 additions and 0 deletions

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from bot import loaded_modules_dict
from bot import telnet_prefixes
from os import path, pardir
import re
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
trigger_name = path.basename(path.abspath(__file__))[:-3]
def main_function(origin_module, module, regex_result):
command = regex_result.group("command")
steamid = regex_result.group("player_steamid")
result = re.match(r"^.*add\slocation\s(?P<location_name>.*)", command)
if result:
location_name = result.group("location_name")
active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
player_dict = module.dom.data.get("module_players", {}).get("elements", {}).get(active_dataset, {}).get(steamid, {})
if len(player_dict) >= 1 and result:
event_data = ['edit_location', {
'location_coordinates': {
"x": player_dict["pos"]["x"],
"y": player_dict["pos"]["y"],
"z": player_dict["pos"]["z"]
},
'location_name': location_name,
'action': 'create_new',
'last_changed': module.game_environment.get_last_recorded_gametime_string()
}]
module.trigger_action_hook(origin_module, event_data=event_data, dispatchers_steamid=steamid)
triggers = {
"add location": r"\'(?P<player_name>.*)\'\:\s(?P<command>\/add location.*)"
}
trigger_meta = {
"description": "catches location commands from the players chat and then adds them to the database",
"main_function": main_function,
"triggers": [
{
"identifier": "add location (Alloc)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["Allocs"]["chat"] +
triggers["add location"]
),
"callback": main_function
},
{
"identifier": "add location (BCM)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["BCM"]["chat"] +
triggers["add location"]
),
"callback": main_function
}
]
}
loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)

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from bot import loaded_modules_dict
from bot import telnet_prefixes
from os import path, pardir
import re
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
trigger_name = path.basename(path.abspath(__file__))[:-3]
def main_function(origin_module, module, regex_result):
command = regex_result.group("command")
player_steamid = regex_result.group("player_steamid")
location_dict = None
result = re.match(r"^.*export\slocation\s(?P<location_identifier>.*)(?:\s)?(?P<spawn_in_place>.*)?", command)
if result:
active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
location_identifier = result.group("location_identifier")
location_dict = (
module.dom.data.get("module_locations", {})
.get("elements", {})
.get(active_dataset, {})
.get(player_steamid, {})
.get(location_identifier, None)
)
location_name = location_dict.get("name")
else:
location_name = "None Provided"
location_identifier = "None"
if location_dict is not None:
event_data = ['bc-export', {
"location_identifier": location_identifier
}]
module.trigger_action_hook(origin_module.locations, event_data=event_data, dispatchers_steamid=player_steamid)
else:
event_data = ['say_to_player', {
'steamid': player_steamid,
'message': '[FFFFFF]Could not find [66FF66]{location_name} ({location_identifier})[-]'.format(
location_name=location_name,
location_identifier=location_identifier
)
}]
module.trigger_action_hook(origin_module.players, event_data=event_data)
triggers = {
"export location": r"\'(?P<player_name>.*)\'\:\s(?P<command>\/export location.*)"
}
trigger_meta = {
"description": "will issue the BCM mods bc-export command on the specified location",
"main_function": main_function,
"triggers": [
{
"identifier": "export location",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["Allocs"]["chat"] +
triggers["export location"]
),
"callback": main_function
},
{
"identifier": "export location",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["BCM"]["chat"] +
triggers["export location"]
),
"callback": main_function
}
]
}
loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)

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from bot import loaded_modules_dict
from bot import telnet_prefixes
from os import path, pardir
import re
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
trigger_name = path.basename(path.abspath(__file__))[:-3]
def main_function(origin_module, module, regex_result):
command = regex_result.group("command")
player_steamid = regex_result.group("player_steamid")
location_dict = None
spawn_in_place = False
result = re.match(r"^.*import\slocation\s(?P<location_identifier>\S+)(?:\s)?(?P<spawn_in_place>here)?", command)
if result:
active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
location_identifier = result.group("location_identifier")
location_dict = (
module.dom.data
.get("module_locations", {})
.get("elements", {})
.get(active_dataset, {})
.get(player_steamid, {})
.get(location_identifier, None)
)
spawn_in_place = result.group("spawn_in_place") == "here"
if location_dict is not None:
event_data = ['bc-import', {
"location_identifier": location_identifier,
"spawn_in_place": spawn_in_place
}]
module.trigger_action_hook(origin_module.locations, event_data=event_data, dispatchers_steamid=player_steamid)
else:
event_data = ['say_to_player', {
'steamid': player_steamid,
'message': '[FFFFFF]Could not find [66FF66]{location_name} ({location_identifier})[-]'.format(
location_name="None Provided",
location_identifier="None"
)
}]
module.trigger_action_hook(origin_module.players, event_data=event_data)
triggers = {
"import location": r"\'(?P<player_name>.*)\'\:\s(?P<command>\/import location.*)"
}
trigger_meta = {
"description": "will issue the BCM mods bc-import command on the specified location",
"main_function": main_function,
"triggers": [
{
"identifier": "import location (Allocs)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["Allocs"]["chat"] +
triggers["import location"]
),
"callback": main_function
},
{
"identifier": "import location (BCM)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["BCM"]["chat"] +
triggers["import location"]
),
"callback": main_function
}
]
}
loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)

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from bot import loaded_modules_dict
from bot import telnet_prefixes
from os import path, pardir
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
trigger_name = path.basename(path.abspath(__file__))[:-3]
def main_function(origin_module, module, regex_result):
player_steamid = regex_result.group("player_steamid")
found_home = False
location_dict = {}
for home in origin_module.get_elements_by_type("is_home"):
if home.get("owner") == player_steamid:
location_dict = home
found_home = True
if found_home is True and len(location_dict) >= 1:
event_data = ['teleport_to_coordinates', {
'location_coordinates': {
"x": location_dict.get("teleport_entry", {}).get("x", location_dict["coordinates"]["x"]),
"y": location_dict.get("teleport_entry", {}).get("y", location_dict["coordinates"]["y"]),
"z": location_dict.get("teleport_entry", {}).get("z", location_dict["coordinates"]["z"])
}
}]
module.trigger_action_hook(origin_module, event_data=event_data, dispatchers_steamid=player_steamid)
triggers = {
"send me home": r"\'(?P<player_name>.*)\'\:\s(?P<command>\/send\sme\shome)"
}
trigger_meta = {
"description": "sends the player to his home, if available",
"main_function": main_function,
"triggers": [
{
"identifier": "send me home",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["Allocs"]["chat"] +
triggers["send me home"]
),
"callback": main_function
},
{
"identifier": "send me home",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["BCM"]["chat"] +
triggers["send me home"]
),
"callback": main_function
}
]
}
loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)

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from bot import loaded_modules_dict
from bot import telnet_prefixes
from os import path, pardir
import re
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
trigger_name = path.basename(path.abspath(__file__))[:-3]
def main_function(origin_module, module, regex_result):
command = regex_result.group("command")
player_steamid = regex_result.group("player_steamid")
result = re.match(r"^.*send\sme\sto\slocation\s(?P<location_identifier>.*)", command)
if result:
location_identifier = result.group("location_identifier")
else:
return
active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
location_dict = (
module.dom.data.get("module_locations", {})
.get("elements", {})
.get(active_dataset, {})
.get(player_steamid, {})
.get(location_identifier, {})
)
player_dict = (
module.dom.data.get("module_players", {})
.get("elements", {})
.get(active_dataset, {})
.get(player_steamid, {})
)
if len(player_dict) >= 1 and len(location_dict) >= 1:
teleport_entry = location_dict.get("teleport_entry", {})
teleport_entry_x = teleport_entry.get("x", None)
teleport_entry_y = teleport_entry.get("y", None)
teleport_entry_z = teleport_entry.get("z", None)
if any([
teleport_entry_x is None,
teleport_entry_y is None,
teleport_entry_z is None,
all([
int(teleport_entry_x) == 0,
int(teleport_entry_y) == 0,
int(teleport_entry_z) == 0,
])
]):
location_coordinates = {
"x": location_dict["coordinates"]["x"],
"y": location_dict["coordinates"]["y"],
"z": location_dict["coordinates"]["z"]
}
else:
location_coordinates = {
"x": teleport_entry_x,
"y": teleport_entry_y,
"z": teleport_entry_z
}
event_data = ['teleport_to_coordinates', {
'location_coordinates': location_coordinates
}]
module.trigger_action_hook(origin_module, event_data=event_data, dispatchers_steamid=player_steamid)
triggers = {
"send me to location": r"\'(?P<player_name>.*)\'\:\s(?P<command>\/send\sme\sto\slocation.*)"
}
trigger_meta = {
"description": (
"sends player to the location of their choosing, will use the teleport_entry coordinates if available"
),
"main_function": main_function,
"triggers": [
{
"identifier": "add location (Alloc)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["Allocs"]["chat"] +
triggers["send me to location"]
),
"callback": main_function
},
{
"identifier": "add location (BCM)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["BCM"]["chat"] +
triggers["send me to location"]
),
"callback": main_function
}
]
}
loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)

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from bot import loaded_modules_dict
from bot import telnet_prefixes
from os import path, pardir
import re
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
trigger_name = path.basename(path.abspath(__file__))[:-3]
def main_function(origin_module, module, regex_result):
command = regex_result.group("command")
steamid = regex_result.group("player_steamid")
active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
player_dict = (
module.dom.data.get("module_players", {})
.get("elements", {})
.get(active_dataset, {})
.get(steamid, {})
)
if len(player_dict) < 1:
return False
result = re.match(r"^.*st.*\sonslaught\s(?P<onslaught_options>.*)", command)
if result:
onslaught_options = result.group("onslaught_options")
else:
""" no options provided
might later chose the location one is standing in and owns, or let some other stuff happen
"""
onslaught_options = None
if command.startswith("/start onslaught"):
""" check if the player is inside a location which allows onslaught to be enabled """
# let's iterate through all suitable locations
for onslaught_location in origin_module.get_elements_by_type("is_onslaught"):
# only proceed with the player is inside a dedicated location
if any([
onslaught_options in ["everywhere", onslaught_location["identifier"]],
origin_module.position_is_inside_boundary(player_dict, onslaught_location)
]):
# fire onslaught in all selected locations
event_data = ['onslaught', {
'onslaught_options': onslaught_options,
'location_owner': onslaught_location['owner'],
'location_identifier': onslaught_location['identifier'],
'action': 'start onslaught'
}]
module.trigger_action_hook(origin_module, event_data=event_data, dispatchers_steamid=steamid)
elif command.startswith("/stop onslaught"):
for onslaught_location in origin_module.get_elements_by_type("is_onslaught"):
# only proceed with the player is inside a dedicated location
if any([
onslaught_options in ["everywhere", onslaught_location["identifier"]],
origin_module.position_is_inside_boundary(player_dict, onslaught_location)
]):
# fire onslaught in all selected locations
event_data = ['onslaught', {
'location_owner': onslaught_location['owner'],
'location_identifier': onslaught_location['identifier'],
'action': 'stop onslaught'
}]
module.trigger_action_hook(origin_module, event_data=event_data, dispatchers_steamid=steamid)
triggers = {
"start onslaught": r"\'(?P<player_name>.*)\'\:\s(?P<command>\/start\sonslaught.*)",
"stop onslaught": r"\'(?P<player_name>.*)\'\:\s(?P<command>\/stop\sonslaught.*)"
}
trigger_meta = {
"description": "will start the onslaught event in a specified location",
"main_function": main_function,
"triggers": [
{
"identifier": "start onslaught (Alloc)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["Allocs"]["chat"] +
triggers["start onslaught"]
),
"callback": main_function
},
{
"identifier": "stop onslaught (Alloc)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["Allocs"]["chat"] +
triggers["stop onslaught"]
),
"callback": main_function
},
{
"identifier": "start onslaught (BCM)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["BCM"]["chat"] +
triggers["start onslaught"]
),
"callback": main_function
},
{
"identifier": "stop onslaught (BCM)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["BCM"]["chat"] +
triggers["stop onslaught"]
),
"callback": main_function
}
]
}
loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)

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from bot import loaded_modules_dict
from bot import telnet_prefixes
from os import path, pardir
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
trigger_name = path.basename(path.abspath(__file__))[:-3]
def main_function(origin_module, module, regex_result):
location_identifier = "PlaceofDeath"
active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
steamid = regex_result.group("player_steamid")
player_dict = module.dom.data.get("module_players", {}).get("elements", {}).get(active_dataset, {}).get(steamid, {})
location_dict = (
module.dom.data.get("module_locations", {})
.get("elements", {})
.get(active_dataset, {})
.get(steamid, {})
.get(location_identifier, {})
)
if len(player_dict) >= 1 and len(location_dict) >= 1:
event_data = ['teleport_to_coordinates', {
'location_coordinates': {
"x": location_dict["coordinates"]["x"],
"y": location_dict["coordinates"]["y"],
"z": location_dict["coordinates"]["z"]
}
}]
module.trigger_action_hook(origin_module, event_data=event_data, dispatchers_steamid=steamid)
triggers = {
"take me to my grave": r"\'(?P<player_name>.*)\'\:\s(?P<command>\/take me to my grave)"
}
trigger_meta = {
"description": "sends the player to his final resting place, if available",
"main_function": main_function,
"triggers": [
{
"identifier": "take me to my grave (Allocs)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["Allocs"]["chat"] +
triggers["take me to my grave"]
),
"callback": main_function
},
{
"identifier": "take me to my grave (BCM)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["BCM"]["chat"] +
triggers["take me to my grave"]
),
"callback": main_function
}
]
}
loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)

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from bot import loaded_modules_dict
from bot import telnet_prefixes
from os import path, pardir
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
trigger_name = path.basename(path.abspath(__file__))[:-3]
def find_by_key(data, target):
for key, value in data.items():
if isinstance(value, dict):
yield from find_by_key(value, target)
elif key == target:
yield value
def main_function(origin_module, module, regex_result):
player_steamid = regex_result.group("player_steamid")
active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
player_dict = (
module.dom.data.get("module_players", {})
.get("elements", {})
.get(active_dataset, {})
.get(player_steamid, {})
)
all_locations_dict = (
module.dom.data.get("module_locations", {})
.get("elements", {})
.get(active_dataset, {})
)
occupied_locations = []
for locations_by_owner in all_locations_dict:
for location_identifier, location_dict in all_locations_dict[locations_by_owner].items():
if origin_module.position_is_inside_boundary(player_dict, location_dict):
occupied_locations.append(location_dict)
if len(occupied_locations) > 0:
event_data = ['say_to_player', {
'steamid': player_steamid,
'message': '[FFFFFF]You are inside the following locations:[-]'
}]
module.trigger_action_hook(origin_module.players, event_data=event_data)
for location_dict in occupied_locations:
location_owner_dict = (
module.dom.data.get("module_players", {})
.get("elements", {})
.get(active_dataset, {})
.get(location_dict.get("owner"), {})
)
event_data = ['say_to_player', {
'steamid': player_steamid,
'message': '[FFFFFF]{name} [66FF66]({owner})[-]'.format(
name=location_dict.get("name", "n/a"),
owner=location_owner_dict.get("name", "n/a")
)
}]
module.trigger_action_hook(origin_module.players, event_data=event_data)
else:
event_data = ['say_to_player', {
'steamid': player_steamid,
'message': '[FFFFFF]You do not seem to be in any designated location[-]'
}]
module.trigger_action_hook(origin_module.players, event_data=event_data)
triggers = {
"where am i": r"\'(?P<player_name>.*)\'\:\s(?P<command>\/where am i)"
}
trigger_meta = {
"description": "prints out a list of locations a player currently occupies",
"main_function": main_function,
"triggers": [
{
"identifier": "where am i (Allocs)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["Allocs"]["chat"] +
triggers["where am i"]
),
"callback": main_function
},
{
"identifier": "where am i (BCM)",
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
telnet_prefixes["BCM"]["chat"] +
triggers["where am i"]
),
"callback": main_function
}
]
}
loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)