Remove unnecessary assembly references from build script

Only reference game-specific DLLs, let Mono provide system libraries
This commit is contained in:
Claude
2025-11-23 17:47:08 +00:00
parent 8cdd933d35
commit 618c3b6c35

View File

@@ -5,10 +5,6 @@ GAME_DIR="${GAME_DIR:-$HOME/.local/share/7DaysToDie}"
mcs -target:library \ mcs -target:library \
-out:BotCommandMod.dll \ -out:BotCommandMod.dll \
-r:"$GAME_DIR/7DaysToDie_Data/Managed/mscorlib.dll" \
-r:"$GAME_DIR/7DaysToDie_Data/Managed/netstandard.dll" \
-r:"$GAME_DIR/7DaysToDie_Data/Managed/System.dll" \
-r:"$GAME_DIR/7DaysToDie_Data/Managed/System.Core.dll" \
-r:"$GAME_DIR/7DaysToDie_Data/Managed/Assembly-CSharp.dll" \ -r:"$GAME_DIR/7DaysToDie_Data/Managed/Assembly-CSharp.dll" \
-r:"$GAME_DIR/7DaysToDie_Data/Managed/UnityEngine.CoreModule.dll" \ -r:"$GAME_DIR/7DaysToDie_Data/Managed/UnityEngine.CoreModule.dll" \
-r:"$GAME_DIR/7DaysToDie_Data/Managed/0Harmony.dll" \ -r:"$GAME_DIR/7DaysToDie_Data/Managed/0Harmony.dll" \