Remove unnecessary assembly references from build script
Only reference game-specific DLLs, let Mono provide system libraries
This commit is contained in:
4
build.sh
4
build.sh
@@ -5,10 +5,6 @@ GAME_DIR="${GAME_DIR:-$HOME/.local/share/7DaysToDie}"
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mcs -target:library \
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-out:BotCommandMod.dll \
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-r:"$GAME_DIR/7DaysToDie_Data/Managed/mscorlib.dll" \
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-r:"$GAME_DIR/7DaysToDie_Data/Managed/netstandard.dll" \
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-r:"$GAME_DIR/7DaysToDie_Data/Managed/System.dll" \
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-r:"$GAME_DIR/7DaysToDie_Data/Managed/System.Core.dll" \
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-r:"$GAME_DIR/7DaysToDie_Data/Managed/Assembly-CSharp.dll" \
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-r:"$GAME_DIR/7DaysToDie_Data/Managed/UnityEngine.CoreModule.dll" \
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-r:"$GAME_DIR/7DaysToDie_Data/Managed/0Harmony.dll" \
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