Release 0.9.0
This commit is contained in:
108
bot/modules/players/triggers/player_update_on_map.py
Normal file
108
bot/modules/players/triggers/player_update_on_map.py
Normal file
@@ -0,0 +1,108 @@
|
||||
from bot import loaded_modules_dict
|
||||
from os import path, pardir
|
||||
|
||||
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
|
||||
trigger_name = path.basename(path.abspath(__file__))[:-3]
|
||||
|
||||
|
||||
def send_player_update_to_map(*args, **kwargs):
|
||||
"""Send player updates to map view via socket.io"""
|
||||
module = args[0]
|
||||
updated_values_dict = kwargs.get("updated_values_dict", {})
|
||||
|
||||
if updated_values_dict is None:
|
||||
return
|
||||
|
||||
# Get steamid and dataset
|
||||
steamid = updated_values_dict.get("steamid")
|
||||
dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
|
||||
|
||||
if not all([dataset, steamid]):
|
||||
return
|
||||
|
||||
# Get full player data from DOM
|
||||
player_dict = (
|
||||
module.dom.data
|
||||
.get("module_players", {})
|
||||
.get("elements", {})
|
||||
.get(dataset, {})
|
||||
.get(steamid, {})
|
||||
)
|
||||
|
||||
if not player_dict:
|
||||
return
|
||||
|
||||
# Check which clients are viewing the map
|
||||
locations_module = loaded_modules_dict.get("module_locations")
|
||||
if not locations_module:
|
||||
return
|
||||
|
||||
for clientid in module.webserver.connected_clients.keys():
|
||||
# Check if client is viewing the map in the locations widget
|
||||
current_view = (
|
||||
locations_module.dom.data
|
||||
.get("module_locations", {})
|
||||
.get("visibility", {})
|
||||
.get(clientid, {})
|
||||
.get("current_view", None)
|
||||
)
|
||||
if current_view != "map":
|
||||
continue
|
||||
|
||||
# Prepare player update data
|
||||
pos = player_dict.get("pos", {})
|
||||
if not pos:
|
||||
continue
|
||||
|
||||
player_update_data = {
|
||||
"steamid": steamid,
|
||||
"name": player_dict.get("name", "Player"),
|
||||
"level": player_dict.get("level", 0),
|
||||
"health": player_dict.get("health", 0),
|
||||
"zombies": player_dict.get("zombies", 0),
|
||||
"deaths": player_dict.get("deaths", 0),
|
||||
"players": player_dict.get("players", 0),
|
||||
"score": player_dict.get("score", 0),
|
||||
"ping": player_dict.get("ping", 0),
|
||||
"is_muted": player_dict.get("is_muted", False),
|
||||
"is_authenticated": player_dict.get("is_authenticated", False),
|
||||
"in_limbo": player_dict.get("in_limbo", False),
|
||||
"is_initialized": player_dict.get("is_initialized", False),
|
||||
"permission_level": player_dict.get("permission_level", None),
|
||||
"dataset": dataset,
|
||||
"position": {
|
||||
"x": float(pos.get("x", 0)),
|
||||
"y": float(pos.get("y", 0)),
|
||||
"z": float(pos.get("z", 0))
|
||||
}
|
||||
}
|
||||
|
||||
module.webserver.send_data_to_client_hook(
|
||||
module,
|
||||
payload=player_update_data,
|
||||
data_type="player_position_update",
|
||||
clients=[clientid]
|
||||
)
|
||||
|
||||
|
||||
trigger_meta = {
|
||||
"description": "sends player updates to webmap clients",
|
||||
"main_function": send_player_update_to_map,
|
||||
"handlers": {
|
||||
# Listen to all player field updates that are relevant for the map
|
||||
"module_players/elements/%map_identifier%/%steamid%/pos": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/health": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/level": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/zombies": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/deaths": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/players": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/score": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/ping": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/is_muted": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/is_authenticated": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/in_limbo": send_player_update_to_map,
|
||||
"module_players/elements/%map_identifier%/%steamid%/is_initialized": send_player_update_to_map,
|
||||
}
|
||||
}
|
||||
|
||||
loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)
|
||||
Reference in New Issue
Block a user