Release 0.9.0
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<header>
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<div>
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<span>Players</span>
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</div>
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</header>
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<aside>
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{{ options_toggle }}
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</aside>
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<main>
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<table class="info_sheet">
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<thead>
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<tr>
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<th colspan="3">player-info ({{ player.steamid }})</th>
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</tr>
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</thead>
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<tbody id="player_table_row_{{ player.dataset }}_{{ player.steamid }}">
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<tr>
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<td>Name</td>
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<td id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_name" onclick="$(this).selectText();">{{ player.name }}</td>
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<td>the players steam-name</td>
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</tr>
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<tr>
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<td>ID</td>
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<td id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_id" onclick="$(this).selectText();">{{ player.id }}</td>
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<td></td>
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</tr>
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<tr>
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<td>SteamID</td>
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<td id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_steamid" onclick="$(this).selectText();">{{ player.steamid }}</td>
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<td></td>
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</tr>
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<tr>
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<td>Health</td>
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<td id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_health">{{ player.health }}</td>
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<td></td>
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</tr>
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<tr>
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<td>Position</td>
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<td class="position" onclick="$(this).selectText();">
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<span id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_pos_x">{{ ((player | default({})).pos | default({}) ).x | default('0') }}</span>
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<span id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_pos_y">{{ ((player | default({})).pos | default({}) ).y | default('0') }}</span>
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<span id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_pos_z">{{ ((player | default({})).pos | default({}) ).z | default('0') }}</span>
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</td>
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<td></td>
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</tr>
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<tr>
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<td>Rotation</td>
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<td class="position">
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<span id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_rot_x">{{ ((player | default({})).rot | default({}) ).x | default('0') }}</span>
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<span id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_rot_y">{{ ((player | default({})).rot | default({}) ).y | default('0') }}</span>
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<span id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_rot_z">{{ ((player | default({})).rot | default({}) ).z | default('0') }}</span>
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</td>
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<td></td>
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</tr>
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<tr>
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<td>Level</td>
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<td id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_level">{{ player.level }}</td>
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<td></td>
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</tr>
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<tr>
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<td>IP-Address</td>
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<td onclick="$(this).selectText();" id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_ip">{{ player.ip }}</td>
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<td></td>
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</tr>
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<tr>
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<td>Ping</td>
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<td id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_ping">{{ player.ping }}</td>
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<td></td>
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</tr>
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<tr>
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<td>Deaths</td>
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<td id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_deaths">{{ player.deaths }}</td>
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<td></td>
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</tr>
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<tr>
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<td>Zombie-Kills</td>
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<td id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_zombies">{{ player.zombies }}</td>
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<td></td>
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</tr>
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<tr>
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<td>Player-Kills</td>
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<td id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_players">{{ player.players }}</td>
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<td></td>
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</tr>
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<tr>
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<td>Score</td>
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<td id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_score">{{ player.score }}</td>
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<td></td>
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</tr>
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<tr>
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<td>Last seen</td>
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<td class="nobr" id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_last_updated_servertime">
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{{ player.last_updated_servertime }}
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</td>
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<td></td>
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</tr>
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<tr>
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<td>First seen (gametime)</td>
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<td class="nobr" id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_first_seen_gametime">
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{{ player.first_seen_gametime }}
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</td>
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<td></td>
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</tr>
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<tr>
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<td>Last seen (gametime)</td>
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<td class="nobr" id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_last_seen_gametime">
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{{ player.last_seen_gametime }}
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</td>
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<td></td>
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</tr>
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<tr>
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<td>dataset</td>
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<td class="nobr" id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_origin">
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{{ player.dataset }}
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</td>
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<td>the server-instance this entry is from</td>
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</tr>
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<tr>
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<td>is_authenticated</td>
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<td class="nobr" id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_is_authenticated">
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{{ player.is_authenticated | default("False") }}
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</td>
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<td>has authenticated with the bot</td>
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</tr>
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<tr>
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<td>in_limbo</td>
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<td class="nobr" id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_in_limbo">
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{{ player.in_limbo | default("False") }}
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</td>
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<td>hasn't got any health, is dead(ish)!</td>
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</tr>
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<tr>
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<td>is_initialized</td>
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<td class="nobr" id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_is_initialized">
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{{ player.is_initialized | default("False") }}
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</td>
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<td>player is online, has health, is ready to go!</td>
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</tr>
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<tr>
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<td>is_online</td>
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<td class="nobr" id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_is_online">
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{{ player.is_online | default("False") }}
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</td>
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<td>we can see you!</td>
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</tr>
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<tr>
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<td>is_muted</td>
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<td class="nobr" id="player_table_row_{{ player.dataset }}_{{ player.steamid }}_is_muted">
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{{ player.is_muted | default("False") }}
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</td>
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<td>come again?</td>
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</tr>
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</tbody>
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</table>
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</main>
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