Release 0.9.0
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107
bot/modules/players/actions/kick_player.py
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107
bot/modules/players/actions/kick_player.py
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from bot import loaded_modules_dict
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from bot import telnet_prefixes
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from bot.logger import get_logger
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from os import path, pardir
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from time import time, sleep
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import re
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module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
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action_name = path.basename(path.abspath(__file__))[:-3]
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logger = get_logger("players.kick_player")
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def main_function(module, event_data, dispatchers_steamid):
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action = event_data[1].get("action", None)
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event_data[1]["action_identifier"] = action_name
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action_is_confirmed = event_data[1].get("confirmed", "False")
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player_to_be_kicked = event_data[1].get("steamid", None)
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if action == "kick_player":
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if action_is_confirmed == "True":
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timeout = 5 # [seconds]
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timeout_start = time()
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reason = event_data[1].get("reason")
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# Get player entity ID - game requires entity ID instead of steamid
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dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
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player_dict = (
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module.dom.data
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.get("module_players", {})
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.get("elements", {})
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.get(dataset, {})
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.get(player_to_be_kicked, {})
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)
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player_entity_id = player_dict.get("id")
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if not player_entity_id:
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module.callback_fail(callback_fail, module, event_data, dispatchers_steamid)
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return
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command = "kick {} \"{}\"".format(player_entity_id, reason)
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"""
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i was trying re.escape, string replacements... the only thing that seems to work is all of them together
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Had some big trouble filtering out stuff like ^ and " and whatnot
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"""
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regex = (
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telnet_prefixes["telnet_log"]["timestamp"] +
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r"Executing\scommand\s\'" + re.escape(command) + r"\'\s"
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r"by\sTelnet\s"
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r"from\s(?P<called_by>.*)"
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).replace('"', '\\"')
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logger.debug("kick_command_prepared",
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command=command,
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user=dispatchers_steamid,
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target=player_to_be_kicked,
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reason=reason)
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if not module.telnet.add_telnet_command_to_queue(command):
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module.callback_fail(callback_fail, module, event_data, dispatchers_steamid)
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return
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poll_is_finished = False
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while not poll_is_finished and (time() < timeout_start + timeout):
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sleep(0.25)
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match = False
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for match in re.finditer(regex, module.telnet.telnet_buffer, re.DOTALL):
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poll_is_finished = True
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if match:
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module.callback_success(callback_success, module, event_data, dispatchers_steamid, match)
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return
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else:
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module.set_current_view(dispatchers_steamid, {
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"current_view": "kick-modal",
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"current_view_steamid": player_to_be_kicked
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})
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return
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elif action == "cancel_kick_player":
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module.callback_success(callback_success, module, event_data, dispatchers_steamid)
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return
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module.callback_fail(callback_fail, module, event_data, dispatchers_steamid)
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def callback_success(module, event_data, dispatchers_steamid, match=None):
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module.set_current_view(dispatchers_steamid, {
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"current_view": "frontend",
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})
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def callback_fail(module, event_data, dispatchers_steamid):
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pass
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action_meta = {
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"description": "kicks a player",
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"main_function": main_function,
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"callback_success": callback_success,
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"callback_fail": callback_fail,
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"requires_telnet_connection": True,
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"enabled": True
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}
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loaded_modules_dict["module_" + module_name].register_action(action_name, action_meta)
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