Release 0.9.0

This commit is contained in:
2025-11-21 07:26:02 +01:00
committed by ecv
commit 472f0812e7
240 changed files with 20033 additions and 0 deletions

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from bot import loaded_modules_dict
from bot import telnet_prefixes
from os import path, pardir
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
trigger_name = path.basename(path.abspath(__file__))[:-3]
def main_function(origin_module, module, regex_result):
command = regex_result.group("command")
active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
player_steamid = regex_result.group("player_steamid")
existing_player_dict = (
module.dom.data
.get("module_players", {})
.get("elements", {})
.get(active_dataset, {})
.get(player_steamid, None)
)
if command == "connected":
# we want to mute completely new players and players that are not authenticated on login.
if existing_player_dict is not None:
default_player_password = module.default_options.get("default_player_password", None)
player_is_authenticated = existing_player_dict.get("is_authenticated", False)
if not player_is_authenticated and default_player_password is not None:
is_muted = True
else:
is_muted = False
event_data = ['set_player_mute', {
'dataset': module.dom.data.get("module_game_environment", {}).get("active_dataset", None),
'player_steamid': player_steamid,
'is_muted': is_muted
}]
module.trigger_action_hook(origin_module, event_data=event_data)
trigger_meta = {
"description": "reacts to telnets player discovery messages for real time responses!",
"main_function": main_function,
"triggers": [
{
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
r"\[Steamworks.NET\]\s"
r"(?P<command>.*)\s"
r"player:\s(?P<player_name>.*)\s"
r"SteamId:\s(?P<player_steamid>\d+)\s(.*)"
),
"callback": main_function
}, {
"regex": (
telnet_prefixes["telnet_log"]["timestamp"] +
r"Player\s"
r"(?P<command>.*), "
r"entityid=(?P<entity_id>.*), "
r"name=(?P<player_name>.*), "
r"steamid=(?P<player_steamid>.*), "
r"steamOwner=(?P<owner_id>.*), "
r"ip=(?P<player_ip>.*)"
),
"callback": main_function
}
]
}
loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)