Release 0.9.0
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63
bot/modules/locations/triggers/playerspawn.py
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63
bot/modules/locations/triggers/playerspawn.py
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from bot import loaded_modules_dict
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from bot import telnet_prefixes
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from os import path, pardir
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module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
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trigger_name = path.basename(path.abspath(__file__))[:-3]
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def main_function(origin_module, module, regex_result):
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command = regex_result.group("command")
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if command != "EnterMultiplayer":
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return
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active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
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player_dict = {
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"pos": {
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"x": regex_result.group("pos_x"),
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"y": regex_result.group("pos_y"),
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"z": regex_result.group("pos_z")
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}
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}
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player_steamid = regex_result.group("player_steamid")
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first_seen_gametime_string = module.game_environment.get_last_recorded_gametime_string()
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event_data = ['edit_location', {
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'location_owner': player_steamid,
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'location_coordinates': {
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"x": player_dict["pos"]["x"],
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"y": player_dict["pos"]["y"],
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"z": player_dict["pos"]["z"]
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},
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'location_name': "Initial Spawn",
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'action': 'create_new',
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'location_enabled': True,
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'last_changed': first_seen_gametime_string
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}]
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module.trigger_action_hook(origin_module, event_data=event_data)
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trigger_meta = {
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"description": "reacts to any initial playerspawn",
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"main_function": main_function,
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"triggers": [
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{
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"regex": (
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telnet_prefixes["telnet_log"]["timestamp"] +
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r"PlayerSpawnedInWorld\s"
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r"\("
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r"reason: (?P<command>.+?),\s"
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r"position: (?P<pos_x>.*),\s(?P<pos_y>.*),\s(?P<pos_z>.*)"
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r"\):\s"
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r"EntityID=(?P<entity_id>.*),\s"
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r"PlayerID='(?P<player_steamid>.*)',\s"
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r"OwnerID='(?P<owner_steamid>.*)',\s"
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r"PlayerName='(?P<player_name>.*)'"
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),
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"callback": main_function
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}
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]
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}
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loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)
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