Release 0.9.0
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113
bot/modules/locations/triggers/location_update_on_map.py
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113
bot/modules/locations/triggers/location_update_on_map.py
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from bot import loaded_modules_dict
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from os import path, pardir
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module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
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trigger_name = path.basename(path.abspath(__file__))[:-3]
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def send_location_update_to_map(*args, **kwargs):
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"""Send location updates to map view via socket.io"""
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module = args[0]
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method = kwargs.get("method", None)
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updated_values_dict = kwargs.get("updated_values_dict", None)
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if updated_values_dict is None:
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return
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# Check which clients are viewing the map
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for clientid in module.webserver.connected_clients.keys():
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current_view = module.get_current_view(clientid)
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if current_view != "map":
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continue
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if method in ["upsert", "update", "edit"]:
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# Send location update for each changed location
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active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
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# updated_values_dict structure at callback depth 4:
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# {location_identifier: {location_data}}
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# location_data includes "owner" field
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for identifier, location_dict in updated_values_dict.items():
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if not isinstance(location_dict, dict):
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continue
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# Get owner directly from location_dict
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owner_steamid = location_dict.get("owner")
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if owner_steamid is None:
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continue
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location_id = f"{active_dataset}_{owner_steamid}_{identifier}"
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# Get full location data from DOM if fields are missing in updated_values_dict
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# (e.g., when only is_enabled is updated)
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full_location_dict = (
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module.dom.data
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.get("module_locations", {})
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.get("elements", {})
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.get(active_dataset, {})
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.get(owner_steamid, {})
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.get(identifier, {})
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)
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coordinates = location_dict.get("coordinates")
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if coordinates is None:
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coordinates = full_location_dict.get("coordinates", {})
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dimensions = location_dict.get("dimensions")
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if dimensions is None:
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dimensions = full_location_dict.get("dimensions", {})
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location_data = {
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"name": location_dict.get("name", full_location_dict.get("name", "Unknown")),
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"identifier": identifier,
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"owner": owner_steamid,
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"shape": location_dict.get("shape", full_location_dict.get("shape", "circle")),
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"coordinates": {
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"x": float(coordinates.get("x", 0)),
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"y": float(coordinates.get("y", 0)),
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"z": float(coordinates.get("z", 0))
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},
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"dimensions": dimensions,
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"teleport_entry": location_dict.get("teleport_entry", full_location_dict.get("teleport_entry", {})),
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"type": location_dict.get("type", full_location_dict.get("type", [])),
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"is_enabled": location_dict.get("is_enabled", full_location_dict.get("is_enabled", False))
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}
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module.webserver.send_data_to_client_hook(
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module,
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payload={
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"location_id": location_id,
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"location": location_data
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},
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data_type="location_update",
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clients=[clientid]
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)
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elif method in ["remove"]:
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# Send location removal
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location_origin = updated_values_dict[2]
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owner_steamid = updated_values_dict[3]
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location_identifier = updated_values_dict[-1]
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location_id = f"{location_origin}_{owner_steamid}_{location_identifier}"
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module.webserver.send_data_to_client_hook(
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module,
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payload={
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"location_id": location_id
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},
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data_type="location_remove",
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clients=[clientid]
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)
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trigger_meta = {
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"description": "sends location updates to webmap clients",
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"main_function": send_location_update_to_map,
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"handlers": {
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"module_locations/elements/%map_identifier%/%owner_steamid%/%element_identifier%":
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send_location_update_to_map,
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}
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}
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loaded_modules_dict["module_" + module_name].register_trigger(trigger_name, trigger_meta)
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