Release 0.9.0

This commit is contained in:
2025-11-21 07:26:02 +01:00
committed by ecv
commit 472f0812e7
240 changed files with 20033 additions and 0 deletions

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from bot import loaded_modules_dict
from bot.constants import TELNET_TIMEOUT_NORMAL
from os import path, pardir
from time import sleep, time
import re
module_name = path.basename(path.normpath(path.join(path.abspath(__file__), pardir, pardir)))
action_name = path.basename(path.abspath(__file__))[:-3]
def get_weekday_string(server_days_passed: int) -> str:
days_of_the_week = [
"Sunday",
"Monday",
"Tuesday",
"Wednesday",
"Thursday",
"Friday",
"Saturday"
]
current_day_index = int(float(server_days_passed) % 7)
if 0 <= current_day_index <= 6:
return days_of_the_week[current_day_index]
else:
return ""
def is_currently_bloodmoon(module: object, day: int, hour: int = -1) -> bool:
active_dataset = module.dom.data.get("module_game_environment", {}).get("active_dataset", None)
next_bloodmoon_date = int(
module.dom.data
.get("module_game_environment", {})
.get(active_dataset, {})
.get("gamestats", {})
.get("BloodMoonDay", None)
)
daylight_length = int(
module.dom.data
.get("module_game_environment", {})
.get(active_dataset, {})
.get("gamestats", {})
.get("DayLightLength", None)
)
night_length = (24 - daylight_length)
morning_length = (night_length - 2)
if hour >= 0: # we want the exact bloodmoon
if next_bloodmoon_date == day and 23 >= hour >= 22:
return True
if (next_bloodmoon_date + 1) == day and 0 <= hour <= morning_length:
return True
else: # we only want the day
if next_bloodmoon_date == day:
return True
return False
def main_function(module, event_data, dispatchers_steamid=None):
timeout = TELNET_TIMEOUT_NORMAL
timeout_start = time()
event_data[1]["action_identifier"] = action_name
if not module.telnet.add_telnet_command_to_queue("gettime"):
module.callback_fail(callback_fail, module, event_data, dispatchers_steamid)
return
poll_is_finished = False
# Modern format: simple "Day 447, 00:44" response
regex = r"Day\s(?P<day>\d{1,5}),\s(?P<hour>\d{1,2}):(?P<minute>\d{1,2})"
while not poll_is_finished and (time() < timeout_start + timeout):
sleep(0.25)
match = False
for match in re.finditer(regex, module.telnet.telnet_buffer):
poll_is_finished = True
if match:
module.callback_success(callback_success, module, event_data, dispatchers_steamid, match)
return
module.callback_fail(callback_fail, module, event_data, dispatchers_steamid)
def callback_success(module, event_data, dispatchers_steamid, match=None):
active_dataset = (
module.dom.data
.get(module.get_module_identifier(), {})
.get("active_dataset", None)
)
# we can't save the gametime without knowing the game-name, as each game can have different stats.
if active_dataset is None:
module.callback_fail(callback_fail, module, event_data, dispatchers_steamid)
matched_day = int(match.group("day"))
matched_hour = match.group("hour")
matched_minute = match.group("minute")
is_bloodmoon = is_currently_bloodmoon(module, matched_day, int(matched_hour))
is_bloodday = is_currently_bloodmoon(module, matched_day)
weekday_string = get_weekday_string(matched_day)
module.dom.data.upsert({
module.get_module_identifier(): {
active_dataset: {
"last_recorded_gametime": {
"day": matched_day,
"hour": matched_hour,
"minute": matched_minute,
"weekday": weekday_string,
"is_bloodmoon": is_bloodmoon,
"is_bloodday": is_bloodday
}
}
}
})
# Update last_recorded_servertime for webserver status widget
# Since modern 7D2D servers don't include timestamps in telnet output,
# we use system time to track when data was last received
from datetime import datetime
module.dom.data.upsert({
"module_telnet": {
"last_recorded_servertime": datetime.now().strftime("%Y-%m-%dT%H:%M:%S")
}
})
def callback_fail(module, event_data, dispatchers_steamid):
pass
def skip_it(module, event_data, dispatchers_steamid=None):
pass
action_meta = {
"description": "gets the current gettime readout",
"main_function": main_function,
"callback_success": callback_success,
"callback_fail": callback_fail,
"skip_it": skip_it,
"requires_telnet_connection": True,
"enabled": True
}
loaded_modules_dict["module_" + module_name].register_action(action_name, action_meta)