{% set checked_string = ' checked="checked"' %} {% set location_type_not_found = true %} {% if "is_village" in location_dict["type"] %} {% set location_type_village_checked = checked_string %} {% set location_type_not_found = false %} {% endif %} {% if "is_screamerfree" in location_dict["type"] %} {% set location_type_screamerfree_checked = checked_string %} {% set location_type_not_found = false %} {% endif %} {% if "is_home" in location_dict["type"] %} {% set location_type_home_checked = checked_string %} {% set location_type_not_found = false %} {% endif %} {% if "is_lobby" in location_dict["type"] %} {% set location_type_lobby_checked = checked_string %} {% set location_type_not_found = false %} {% endif %} {% if "is_onslaught" in location_dict["type"] %} {% set location_type_onslaught_checked = checked_string %} {% set location_type_not_found = false %} {% endif %} {% if "is_hunting_resort" in location_dict["type"] %} {% set location_type_hunting_resort_checked = checked_string %} {% set location_type_not_found = false %} {% endif %} {% if location_type_not_found %}{% endif %}
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locations can have a bunch of types
Types will add to one another, so you could create a home-lobby that is screamer-free and also it's own village :) uncheck all to make it a simple location without any features attached. What for you ask? Well, you could make your Builds available via locations, then people might find them easier. |
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