Add introspection to discover Chat methods and fix ModInfo V2 format

This commit is contained in:
Claude
2025-11-23 19:27:09 +00:00
parent aa713a093a
commit f12fc20b3e
2 changed files with 25 additions and 26 deletions

View File

@@ -1,29 +1,26 @@
using HarmonyLib;
using System.Reflection;
using System;
using System.Linq;
public class CHRANIBotTNG : IModApi
{
public void InitMod(Mod _modInstance)
{
Console.WriteLine("[CHRANIBotTNG] Loading");
var harmony = new Harmony("com.chranibottng.mod");
harmony.PatchAll(Assembly.GetExecutingAssembly());
// List all GameManager methods containing "Chat"
var gmType = typeof(GameManager);
Console.WriteLine("[CHRANIBotTNG] GameManager methods with 'Chat':");
foreach (var method in gmType.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static))
{
if (method.Name.Contains("Chat"))
{
var parameters = string.Join(", ", method.GetParameters().Select(p => p.ParameterType.Name + " " + p.Name));
Console.WriteLine($" {method.Name}({parameters})");
}
}
Console.WriteLine("[CHRANIBotTNG] Loaded");
}
}
[HarmonyPatch(typeof(ChatCommandManager), "ProcessCommand")]
public class ChatCommandPatch
{
static bool Prefix(ChatCommandManager __instance, string _chatText, ClientInfo _cInfo)
{
if (_chatText != null && _chatText.StartsWith("/bot "))
{
string playerName = _cInfo != null ? _cInfo.playerName : "Server";
Console.WriteLine($"[Bot] {playerName}: {_chatText}");
return false;
}
return true;
}
}