Add basic bot command mod

- Intercepts chat messages starting with /bot
- Logs them to telnet only
- Prevents display in game chat
This commit is contained in:
Claude
2025-11-23 17:15:09 +00:00
commit d344ea0e1c
2 changed files with 37 additions and 0 deletions

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using HarmonyLib;
using System.Reflection;
public class BotCommandMod : IModApi
{
public void InitMod(Mod _modInstance)
{
Log.Out("[BotCommandMod] Loading");
var harmony = new Harmony("com.botcommand.mod");
harmony.PatchAll(Assembly.GetExecutingAssembly());
Log.Out("[BotCommandMod] Loaded");
}
}
[HarmonyPatch(typeof(ChatCommandManager))]
[HarmonyPatch("ExecuteCommand")]
public class ChatCommandPatch
{
static bool Prefix(string _command, ClientInfo _cInfo)
{
if (_command != null && _command.StartsWith("/bot "))
{
Log.Out($"[Bot] {(_cInfo != null ? _cInfo.playerName : "Server")}: {_command}");
return false;
}
return true;
}
}

9
ModInfo.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<xml>
<ModInfo>
<Name value="BotCommandMod"/>
<Description value="Intercepts chat messages starting with /bot and logs them to telnet only"/>
<Author value="Claude"/>
<Version value="1.0.0"/>
</ModInfo>
</xml>